![]() ![]() Treat overloaded power cells as Fire Bombs. If this comes out at one round, the Guardsman must make an Agility check to jump clear of the blast on their next action. ![]() #Dark heresy gear list plusOn a success, the cell explodes in d5 rounds plus one round per Degree of Success. Failure means the Guardsman hasn't managed to set the charge while rolling 96+ causes the cell to detonate immediately. Setting a powercell to explode requires a hard (-20) Tech roll. Note the +1 from their quality cancels out the -1 from Compact leaving their damage at 1d10 + 2 E.Ī dirty trick used as a last resort by Guardsmen across the Imperium, Guardsmen setting a power cell to explode often find themselves within the blast of their improvised explosive. Treat them as Best quality Las Pistols with the Compact trait, however they gain +10% to hit and +1 damage (as a melee weapon) rather than never jamming. These beautifully-crafted laspistols are owned almost exclusively by nobles and others of high rank who can afford them. Micro-Las - 1000 Thrones / Very Rare - P563 Treat them as a Long Las, but with Pen 3 and a clip of only 20. The tightly focussed beam of these long-barrelled laser rifles is designed to punch through armour, taking down commanders at extreme range. Sniper Variant Long-Las - 350 Thrones / Rare - P550 This Bolter- or Heavy Bolter-equivalent fires shells which are devastating against those with a close connection to the Warp.įor warp entites such as daemons, Psycannon shells ignore daemonic armour and toughness and do an amount of additional damage based on the target's Threat Rating: Malleus Minima +2, Malleus Minoris +3, Malleus Majoris +4, Malleus Extremis +5, Malleus Terminus +6.Īgainst Psykers, they add an amount of additional damage equal to the target's Psy Rating to each successful hit as well as ignoring any armour or barriers created through psychic powers. Psycannon - 5000 Thrones (Bolt Gun) or 20000 Thrones (Heavy Bolter) / GM's Discretion - P280 I've tried to keep the rules simple while providing more variety in what players have to spend their money on by not just making things better quality versions of existing items. I recently read Eisenhorn and, being the big geek that I am, made a note of all the equipment that is mentioned in the book but that doesn't appear in the Dark Heresy rulebook with the intention of converting it to usable equipment for DH players and GMs. ![]()
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